Ok, after building a Brotherhood of Steel Uniform, in Outfit Studio, and saving it, I now just automagically have a new folder, in one of my Data subdirectories.Ĭ:\Fallout 4\Data\F4SE\Plugins\F4EE\Sliders\CBBE.esp\meshes StormĮdited by StormWolf01, 16 December 2019 - 08:39 PM. I could "try" to open them in the creation kit, since those are bethesda files, but if it does open, it still doesn't tell me if it's gonna be a distro file, or my computer made it. Now, whether those are the files that came with the mod, or whether they're the files made by bodyslide. The tri files that I did find were all in subdirectories of the Fallout4 / Meshes folder. (Notepad alternative that lets you open a lot of different types of files with just two clicks from the windows explorer) Here's a quick snip that I took of the file I opened in PSpad. Meaning, they don't look like files that would be created by the program itself, they look like files that tell the program how to work. Not actual settings for outputted (is that a word?) files. But, opening one of those files, they appear to be slider control scripts. (I haven't looked it up to see what osp stands for yet). I just took a look at the files that are int he bodyslide/sliders files. So I could definitely be off the mark with some of what I'm saying. I'm a newb when it comes to bodyslide, and it's file system. Heya LucidLady! Ok, take this with a grain of salt.
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